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RUST – Not just for programmers
Rust offers an interesting language option for optics and physics modeling. Take a look why Rust may be an option for you
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It’s Quiet, For a Reason
Working on It You may have noticed the blog’s been a little quiet lately—that’s focus, not neglect. At Senslogic we live by a simple rule: first know what something should be, then show that it is. Solid models first, and then, measure. The Missing Link WaveMe can already measure, align, and inspect like a champ—but…
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Physical Optics On the Nvidia GPU
Intro For most of my career in optics, I have been simulating imaging of spatial light modulators, and mostly, SLMs illuminated with partially coherent sources. Usually, the FFT makes a fairly swift job of it, for a single image at least. Sometimes, though, One needs to do a lot of simulations. One such example is…
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Instant Vision
Why WaveMe Looking for a solution that involves a vision camera? Want a high-performance application that lets you call the shots? Then you should have a look at WaveMe. WaveMe is a platform that solves the common problems you will encounter when building vision applications that need access to high-end graphics. WaveMe is for you…
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Can AI Do Your Code?
I guess I am on a mission, a mission to moderate the awe people seem to be struck with related to AI. Since I’m into optics, I write a lot of code, all sorts of code, and obviously I’m interested to spend as little time as I can doing it. Before I added Zernike plotting…
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Physical Modeling and OSS
Introduction Wtih this tech talk, I would like to offer some perspective on building a physical modeling framework with Open Source Software. This is something I’ve done for a very long time and found very rewarding. Why – and – When First, we need to go back to why would you do it? Isn’t Zemax,…